From the Starwars WIKI, Sept 2008 will see us glued to TV for the first run of the 3D StarWars Series.
On December 2008 or perhaps earlier, Tomb Raider : Underworld will be available for all platforms and the Tomb Raider Wiki created a better list of expected features for this new Lara Adventure:
dynamic weather
dynamic dirt on Lara's clothes
Lara "has more than a dozen layers that determine her skin tone and texture, how light reflects or scatters, how shadows form, etc." [3]
Lara has additional non-gameplay-relevant animations like pushing away branches [4]
Destroyed objects and defeated enemies will no longer vanish
new combat tactics (hand-to-hand combat - kicking and punching - melee combat... e.g. hitting opponents with picked-up sticks)
shooting two targets at once
shooting while climbing
shooting while balancing on a pole
advanced environment interaction
multiple usage of objects (e.g. using picked up items - like a wooden stick - as weapons or for climbing)
sprinting
balancing on ropes
new, advanced wall-climbing
multiple usage of the grapple rope (e.g. pulling objects closer, for climbing, for balancing across...)
The game will be significantly longer than Tomb Raider Legend
the game will contain more difficult puzzles
The hint system can be turned off
fewer boss fights
Lara will encounter dangerous cryptids (creatures that are presumed extinct, or have yet to be discovered) that require many shots before being defeated
improved opponent AI (e.g. recognition of thrown grenades and evasive actions)
It has been rumoured that the medipacks will no longer exist and thus Lara must find another way of healing
Keeley Hawes voices Lara
The places where Lara visits:
South America, Mexico
Australia
Easter Island
the Golden Triangle
Mesopotamia
Rome and the Vatican (Nice, Just in time for Dan Browns "Angels and Demons" movie w/c will be releasing May 2009. Of course, I do not approve.
On December 2008 or perhaps earlier, Tomb Raider : Underworld will be available for all platforms and the Tomb Raider Wiki created a better list of expected features for this new Lara Adventure:
dynamic weather
dynamic dirt on Lara's clothes
Lara "has more than a dozen layers that determine her skin tone and texture, how light reflects or scatters, how shadows form, etc." [3]
Lara has additional non-gameplay-relevant animations like pushing away branches [4]
Destroyed objects and defeated enemies will no longer vanish
new combat tactics (hand-to-hand combat - kicking and punching - melee combat... e.g. hitting opponents with picked-up sticks)
shooting two targets at once
shooting while climbing
shooting while balancing on a pole
advanced environment interaction
multiple usage of objects (e.g. using picked up items - like a wooden stick - as weapons or for climbing)
sprinting
balancing on ropes
new, advanced wall-climbing
multiple usage of the grapple rope (e.g. pulling objects closer, for climbing, for balancing across...)
The game will be significantly longer than Tomb Raider Legend
the game will contain more difficult puzzles
The hint system can be turned off
fewer boss fights
Lara will encounter dangerous cryptids (creatures that are presumed extinct, or have yet to be discovered) that require many shots before being defeated
improved opponent AI (e.g. recognition of thrown grenades and evasive actions)
It has been rumoured that the medipacks will no longer exist and thus Lara must find another way of healing
Keeley Hawes voices Lara
The places where Lara visits:
South America, Mexico
Australia
Easter Island
the Golden Triangle
Mesopotamia
Rome and the Vatican (Nice, Just in time for Dan Browns "Angels and Demons" movie w/c will be releasing May 2009. Of course, I do not approve.










